//------------------------------------------------------------------optional textures -//
#declare Ball_Texture = texture{ Polished_Chrome } ; 
#declare Cradle_Texture = texture{ Polished_Chrome } ; 
//-------------------------------------------------------------------------------------//
#include "Newtons_Cradle_5.inc" 
//-------------------------------------------------------------------------------------// 
object{Newtons_Cradle_5 ( 0.25, //  Time, // time for clock from 0 to 1 
                          50,  // Amplitude, // degrees from vertical 

                          0.025, // Frame_R_min, // R_minor, 
                          0.15,  // Frame_R_maj, // R_major, 
                          1.40,  // Frame_Height, //  height in y
                          1.20,  // Frame_Width, //   width in x
                          1.90,  // Frame_Length, //  length in z 

                          0.15,  // Ball_Radius, //Ball_R ,  
                          0.015, // Wire_R , // Filament_R , 
                          1.00,  // Ball_H , // Ball_H , 
                        ) // -------------------------------------------
        // no_shadow 
        scale<1,1,1>  rotate<0,0,0>  translate<0,0,0>  
     } // ------------------------------------------------------------- 

//---------------------------------------------------------------------------------------
